About
I am a computer graphics and game researcher passionate about creating immersive experiences through innovative game design and development. My expertise lies in using Godot and Unreal Engine, where I work primarily with C# and GDScript to build engaging and interactive worlds.
Beyond game development, I have a strong foundation in backend and frontend technologies, including SpringBoot, Django, React, and Vue. My focus is on crafting seamless, efficient, and visually compelling applications that combine technical excellence with creative vision.